What You Need to Know!

Where Are We Located

Sand Sports Australia currently runs two venues in Nedlands and North Beach. The address for Nedlands is Cnr Smyth Rd & Verdun St and North Beach is 7 Kitchener St. Click here to see a map of our locations.

What We Offer

We offer five a side beach netball and both pairs and fours volleyball. Teams can have substitutes if you have more than the required number or people cannot make certain weeks. We are also available for functions and casual court hire.

Grades and Mixed Competitions

Our beach netball competition is currently mixed only, however you can have all girls if you want to. There are only three guys allowed on the court at any one time in mixed netball. Our beach volleyball competition consists of many grades from beginner to competitive so there is sure to be a grade to suit your ability. We do not have a mixed rule in volleyball, so teams can be all girls, all guys or mixed. We just ensure you are in the right grade for your ability. Games times are: 6:20pm, 7pm, 7:40pm, 8:20pm that changes every week.


The following costs apply to register a team for one season:
Netball: $605 ($11 per person per game)
Pairs Volleyball: $275 ($12.50 per person per game)
Fours Volleyball: $495 ($11.25 per person per game)

This covers the whole team for a 11 week season. There are no other week by week costs. We don't accept week by week payment, all team fees are expected to be paid upfront in the first few weeks of the season.

Payment Methods

You can pay by cash, EFTPOS or cheque with you on the night, or you can pay via internet transfer into the following account:

Sand Volley Australia
BSB: 086492
Acc: 855873077

Please make sure you put your team name on the description. Invoices are not automatically issued, but can be requested. Costs include GST.

Scoring & Ladder Position

The following points are credited to each team for each game:

Win : 4 Points
Draw : 2 Points
Loss : 1 Point
Forfeit : 0 Points
No Call No Show: -4 Points

This system is used to discourage teams from forfeiting. Teams are ranked on the ladder according to the number of points they have. If a tiebreaker is needed, percentage is used. In netball, percentage is made up of your total for and against score across all your games. In volleyball, it is made up of sets won against sets lost.

The following method is used to determine the sets score for volleyball. Games are played as much as can be to 21 on all sets on non-final nights. If the set score is 1-1 then the deciding set is immediately live and a team only needs to be 1 point in front at full time to win.


At the end of the 10 week regular season, the top four teams in each grade make the finals. The finals are played the following week, with first place playing fourth and second playing third in the semi-finals. The two semi-final winners then go on to play in the grand final, which is played on the same night. So you potentially have to play two games on finals night. Volleyball finals are untimed, so to win you must win two sets, and if the game goes to a deciding third set, you must win by two points. Aside from this, normal rules apply.

Byes/XXX Games

If your team is in a grade that has odd numbers, it will be necessary to give you a bye or XXX game 1-2 times per season. If you see 'XXX', as your opposition, then it is your turn for a bye. For this game, you will get an automatic win, and you can either show up at the allotted time and we will find another team to have a scratch match against, or you can have the night off. Please let us know what you want to do when you see a XXX game, so we can plan ahead.


We understand that from time to time, you will have things on that will prevent you from being able to make your game. But please consider that your opposition need someone to play against, and inform us as early as possible that you can't make it, and we will make arrangements to replace you. If you don't have a full team, please still come down because there are always people who will fill in.

Beach Netball Rules

Winner starts with the ball at the opposite end to their goals behind the base line. After each goal is scored, a throw in will be taken from the base line by a member of the non-goal scoring team. Only 3 players must be in one half at any one time. Any 3 players may shoot for goal. One team member to be nominated as a centre and can run the whole length of the court defending and or attacking and shooting for goal, however there are no set positions, so any player can change position during the quarter, as long as the configuration rules are followed. LENGTH OF THE GAME 4 x 8min quarters (1-2 minute break in between each qtr). TEAM COMPOSITION & PLAYER CONFIGURATION The game is played by two teams of five (5) players on each team, with a maximum of five (5) substitutes. The minimum number of players on the court is three (3). In mixed competition, no more than 3 guys in that team may play at any one time during the game and only 2 guys can be in one half at a time. Only 2 players inside the shooting D at any given time. SUBSTITUTIONS There are no limits on substitutions. The substitute can only enter the court after a player that is being substituted has left the court. This must be done from the teams own substitution zone during intervals. GENERAL RULES 1. SCORING 1 point per successful goal inside the shooting D - 2 points if shot from outside the shooting D. 2. OVER A HALF When players are taking a throw in from the base line the ball must be touched in that half before being thrown into next half. If the ball is thrown over a half, a throw in will be taken (from the sideline by the opposing team at the halfway mark). (from the attacking half at the centre point of court). 3. DIVING/DROPPED BALL Players can dive on the sand to catch the ball on the full but if the ball touches the sand the last team to touch it loses possession. A player can throw the ball from the ground, if they choose to stand up, the grounded foot must not have moved, otherwise stepping will be called If the ball is dropped, the team that didnt touch it last, receives free pass only. 4. CONTACT A player cannot come into contact with another player in a way, which impedes their play. If a player accidentally or deliberately comes into contact with another player, a penalty pass/shot will be given to the opposing team 5. OBSTRUCTION A player with arms extended cannot defend a player with the ball, closer than 3 feet. This distance is measured from the first landed foot of the attacking player to the nearer foot of the defending player. A penalty pass/shot is given if obstruction occurs. 6. FOOTWORK 6.1 One-foot landing When a player catches the ball, the first foot to land on the ground must stay grounded, the second foot is free to move to change direction or gain balance. If the player moves the grounded foot the umpire will call Travel will call stepping and the ball is handed over to the opposition for a free pass. 6.2 Two-feet landing If a player catches the ball and lands on both feet simultaneously, they may step in any direction with one foot, the other foot must remain grounded. 7. PENALTIES The following penalties may be used in the game: free pass, penalty pass/penalty shot, throw in, and toss up. These are detailed below. 7.1 Free Pass Free pass is taken for any infringement involving one player. The opposing team is entitled to take a free pass, in this instance the defending player is allowed to remain in play when the pass is taken. If a free pass is given to the team in their shooting half, it is pass ONLY, no shot can be taken. 7.2 Penalty Pass/Penalty Pass or Shot A penalty pass is awarded for contact, intimidation and obstruction infringements. The difference with a penalty pass is that the player who caused the obstruction or intimidation must stand beside the player taking the pass and remain out of play until the pass has been taken.8. THROW-IN 8.1 This is used when the ball goes out of the court. The throw-in is taken by the opposing player of the person who was last to touch the ball before it went out of the court. The player must position themselves up to the line before throwing in. 8.2 If the throw-in is from outside the court but inside the shooting D, they are considered inside the D and only one player can run inside the D, adhering to the 2 players inside the D at one time. 8.3 The throw-in cannot be thrown against the goal post and caught again by the same player. Replay will be called and free pass awarded to other team 9. TOSS UP A toss up will be used to determine the play of the ball when two players from opposing teams simultaneously cause an infringement and the umpire cannot decide who was at fault. E.g. when the ball goes out and the umpire is unsure who touched the ball last; a toss up will occur.